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Atlas world model news timeline and site changelog

Upstream model and API changes from World Labs alongside updates to this site. Current status:

Atlas:Early access (select partners)Marble API:Live (Marble 1.1)as of 2026-09-13Status log
  1. · site

    Email sign-in now uses a password instead of an email link

    Signing in with an emailed link is retired. You can sign in with Google, as before, or with an email address and a password. If you used to sign in with an email link, use the "set a password" link on the sign-in page with the same address: it is the same account, with your credits and worlds intact. New email accounts confirm their address once, and the 280 free credits are added after that confirmation.

  2. · site

    Privacy policy rewritten for accounts, generation and payments

    The privacy policy now covers sign-in with Google or an email link, prompts and uploads sent to World Labs, generated files hosted by World Labs behind unprotected links, Stripe payments, the closed waitlist, and how to have your account deleted. The old statement that uploads were stored on this site for 30 days was wrong and has been removed.

  3. · site

    World generation is live on this site

    The image, text and video to 3D world tools now generate worlds on the Marble World API from World Labs. Sign in with Google or an email link to get 280 free credits once, enough for one draft world, then buy a one-time pack of 8,000 credits for $19.90 if you need more. Each world opens in the in-browser viewer and downloads as .spz; PLY and GLB exports are not in the tool yet. Atlas is still in early access with no public API, so it is not used. The email waitlist is retired; follow this changelog or the RSS feed for updates.

  4. · site

    Terms updated for credit packs and refunds

    The terms now describe what the site sells: a one-time free allowance and one-time credit packs through Stripe, with no subscription. Unused credits from a pack can be refunded within 7 days of purchase, prorated to the price paid. Generations charge the upstream cost and return the whole hold when they fail.

  5. · site

    Site pricing: free allowance and a one-time credit pack

    The four planned monthly plans are replaced by 280 free credits at sign-up, enough for one draft world, and a one-time pack of 8,000 credits for $19.90 with no subscription. One credit on this site equals one World Labs credit, and each world is charged what World Labs bills for it. The pricing page also corrects an earlier note: the panorama image of a draft world does arrive, just not always at the moment the world finishes.

  6. · site

    Gaussian splat tools, placed in the pipeline

    A map of the four stages of a splat workflow — capture, train, view, import — and which tools belong to each, so that comparisons like "Polycam vs Nerfstudio" can be seen as questions about how much control you want over training. Covers why a viewer can never generate, why engines need a collision proxy alongside a splat renderer, and how the generative route skips the first two stages entirely.

  7. · site

    Independence and sourcing audit applied across the site

    First-screen independent-guide notices on every third-party product page, per-side sources on comparison tables, planned-tense wording for tools that are not live, third-party titles, and dozens of narrowed claims and re-sourced facts. Details in the site changelog and the audit document in the repository.

  8. · site

    Fact-check: Atlas is not a real-time model

    Atlas renders a camera path supplied as input; Genie 3 and GWM Worlds 2 are the real-time models. The piece separates the two "minutes" that get compared (a minute of finished footage versus minutes of live session), notes that World Labs has published no generation-time figure, and explains why the robotics demo reads as a live simulator when what was shown is views rendered along trajectories.

  9. · site

    Object generators vs scene generators

    A guide separating the two categories that both call themselves "image to 3D": object generators returning one mesh (Tripo, Meshy, Hunyuan3D, SAM 3D) and scene generators returning a space (Marble, Atlas, Polycam, Luma). Covers what goes wrong when the wrong one is used, why mesh and Gaussian splat behave differently downstream, and how real pipelines combine both.

  10. · site

    What is a world model? A category explainer

    A new pillar page separating the three kinds of system called world models: those that export 3D (Atlas, Marble), those that are interactive but cannot be saved (Genie 3, GWM Worlds 2), and video models that are neither (MiniMax H3, Sora 2). Includes a seven-model table, the nearby terms it is confused with, the 2018 origin of the phrase, and a four-question test for classifying the next announcement.

  11. · site

    World Labs company profile and two new guides

    A profile of World Labs (founders, funding, Marble, World API, Spark, Atlas), a guide to which world models have a public API in 2026, and a disambiguation page for the other products called Atlas. The splat viewer gains an SPZ section and two FAQs. Titles and descriptions rewritten for the Marble API guide, the GWM Worlds 2 guide, the FAQ and Atlas vs GWM Worlds 2.

  12. · site

    GWM Worlds 2 coverage published

    Four pages on Runway GWM Worlds 2: a full guide to the model and WorldPrompt, Atlas vs GWM Worlds 2, GWM Worlds 2 vs Genie 3, and the access and pricing status, all with dated sources.

  13. · upstream

    Runway announces GWM Worlds 2

    General World Model generating interactive real-time simulations as one continuous 720p stream at 24 fps with 48,000 Hz audio, steered by arbitrary text actions and continuous camera motion. Research preview; no pricing and no API.

  14. · site

    First 12 guides published

    What Is Atlas, Atlas vs Marble, API and pricing breakdowns, comparisons with Genie 3, Sora 2 and MiniMax H3, game-dev and robotics workflows, and three blog posts, all with dated sources.

  15. · site

    atlasworldmodel.com launches

    Independent guide to Atlas World Model goes live with the Atlas explainer, Atlas vs Marble comparison, API and pricing breakdowns, and a free online Gaussian splat viewer.

  16. · upstream

    World Labs announces Atlas

    Omni world model with 1440p camera-controlled video up to one minute, few-view 3D reconstruction to point clouds and Gaussian splats, and real-to-sim demos. Early access for select partners; no price or API.

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